Masahiro Sakurai is Nintendo's golden boy, a developer that I believe is being groomed to take over operations once Shigeru Miyamoto calls it quits for good. But unlike Shiggy who nowadays spends most of his time crafting games out of his everyday hobbies, Sakurai has had his hands tied up with some of the firm's more hardcore franchises in Smash Bros. and Kid Icarus, respectively.
But just because he's tasted success doesn't mean he's looking to cash in on them. Well, at least that won't be the case with Kid Icarus. According to a recent interview with the up and coming dev, Sakurai directly shot down any speculation that 'Uprising' would be getting a sequel any time soon:
“ [...] because we pushed a lot into the game in order to let people have this short yet deep experience, but the novelty of that would likely grow thin in the next game. For now, my thought is that perhaps we'll see someone else besides me make another Kid Icarus in another 25 years.”
25 years?! Wow, that's quite a ways there. But I'm sure that players would agree that after the beating our hands, fingers, and wrists took from having to play on the horrible control scheme of Uprising, which otherwise is an amazing game, these next 25 years are a much deserved break.
He also alluded to the fact that while Pit maybe seen in other games, more than likely on future Smash Bros. games, he will not have his own game developed by Sakurai anytime in the near future.
Is it refreshing knowing that Nintendo isn't keen on making Kid Icarus a cash cow, making new iterations year in and year out?