Microsoft plans to continue exploring new ways of experiencing entertainment in the living room as details have emerged from a patent of a device that projects images of the title's environment around a player's room.
The Xbox pioneers state that experiences are bounded by the bezel of the display and that it mutes the entertainment potential. Despite focusing on the display, the user may still perceive features of the room from peripheral vision. The solution is to beam images around the room for a more intense and realistic experience.
The patent describes how the room layout will be scanned and how the images will adjust to take account of wall colour or objects like a cylindrical lamp. It also mentions a depth camera (which I'm assuming is the Kinect device) that will adjust the perspective of the images depending on where the user is looking.
The patent reads that in the context of a gaming scenario, the user "may turn around and observe an enemy sneaking up from behind".
This certainly sounds like a pretty cool idea, but how bright the beam is and how accurate it can display is make or break. It utilizes Kinect, so I can't see it being compatible for core gaming experiences unless it provides the option to stand or sit with controller in hand. Any home has a ton of objects pushed up against the walls so I'm a little sceptical on the wow factor of this one, but we'll just have to wait and see if it does eventually get revealed.
Imagine the scares in playing Minecraft: Xbox 360 Edition and hearing a creeper hissing behind you...
Does the idea of glasses free virtual reality pique your interest?